Price Comparisons Sharp Electronics ANM20LP Replacement Lamp for PG-M20X/XU/S/PG-M25X

Sharp Electronics ANM20LP Replacement Lamp for PG-M20X/XU/S/PG-M25XBuy Sharp Electronics ANM20LP Replacement Lamp for PG-M20X/XU/S/PG-M25X

Sharp Electronics ANM20LP Replacement Lamp for PG-M20X/XU/S/PG-M25X Product Description:



  • Replacement lamps for Sharp projectors PGM20X, PGM20XU, PGM20S and PGM25X
  • Lamp life is estimated at 2000 hours
  • Factory direct replacement bulb
  • Genuine Sharp replacement lamp with mounting housing included

Product Description

Replacement projector lamp for models PGM20X, XU/S/PGM25X

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0 of 0 people found the following review helpful.
4Good item.
By RK
Good item. I'm still using it after three months. It's was hard to find the replacement when the original parts failed. I'm lucky can get it from here.

0 of 0 people found the following review helpful.
5Great!
By R. Renner
The part is the best price arround! Shipped quickly and even offered recycling of the old parts! The metal plate on the back side needed to be removed and reversed for it to fit in my projector, but I'm not worried about it, because it worked perfrectly after that!

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Cheapest Oscar Schmidt OM10 Mandolin

Oscar Schmidt OM10 MandolinBuy Oscar Schmidt OM10 Mandolin

Oscar Schmidt OM10 Mandolin Product Description:



  • A-style mandolin with select spruce top and mahogany back/sides
  • Mahogany neck with 20-fret rosewood fingerboard
  • Rosewood adjustable bridge
  • Chrome die-cast tuning machines
  • Lifetime warranty
  • Mahogany back and sides
  • Select spruce top
  • Rosewood fingerboard and bridge
  • Adjustable bridge

Product Description

Bluegrass musicians have always played Oscar Schmidt mandolins, resonators and banjos, and continue to do so today. This A-style mandolin features a select spruce top, mahogany back/sides, a mahogany neck with 20-fret rosewood fingerboard, and is a solid choice for new and lifetime players alike.

OM10 Mandolin Features

  • Mandolin Style: A
  • Top: Select Spruce
  • Back/Sides: Mahogany
  • Binding: White
  • Neck: Mahogany
  • Fretboard: Rosewood
  • Frets: 20
  • Bridge: Rosewood
  • Finish: Natural Gloss
  • Tuners: Chrome

A Quality, Handcrafted Instrument This A-style mandolin features a select spruce top, and mahogany sides/back, framed in a white binding. The mahogany neck sports a 20-fret rosewood fingerboard, and a rosewood bridge and chrome tuning machines make sure your tuning remains solid no matter how hot the strumming gets.

Oscar Schmidt instruments feature a lifetime warranty, and each ukulele is inspected and adjusted in the USA by a skilled technician--your assurance for smooth fret ends, precision low action and resonant sound quality.

About Oscar Schmidt Musical Instruments
The Oscar Schmidt Company was founded in 1871 and incorporated in 1911. By the early 1900s, the company had five factories in Europe and a factory on Ferry Street in Jersey City. They made all kinds of stringed instruments, guitars, banjos, mandolins, ukuleles, zithers, and Autoharps.

The company prospered through the early 1920s. Oscar Schmidt instruments were sold in many rural parts of the country where no music stores existed. Salesmen distributed the products far and wide, making them available in general, small town furniture and dry goods stores. Country guitar pickers and blues musicians living in areas of the South and in Appalachia, far from the city, frequently played Oscar Schmidt instruments because they were both inexpensive and available locally. But equally important, they were often chosen solely on merits of their superior tone and volume.

Today at Oscar Schmidt, premium woods, quality hardware and modest prices create an ideal instrument. Each is inspected and adjusted in the USA by a skilled technician, your assurance for smooth fret ends, precision low action and resonant sound quality. Unequalled standards in easy playing comfort and tone response creates the perfect value... Oscar Schmidt.

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20 of 20 people found the following review helpful.
5Quality
By D. Wright
A wonderful instrument, whatever the price. No problems with the strings that came with it (they just needed a little tuning), the action, the bridge, anything. I would highly recommend this mandolin for beginners.

12 of 12 people found the following review helpful.
4Quality instrument for beginners.
By Michael Sneed
This is a great entry level mandolin. I have played the guitar for a few years, but this is my first try at the mandolin. It is fun to play and to me it has a good sound. I am like most beginners...I didn't want to pay a fortune for an instrument to learn on. This is a quality instrument at a reasonable price.

7 of 7 people found the following review helpful.
5Mandolin - Oscar Schmidt
By K. Sconza
Instrument arrived within 4 days of placing the order using standard shipping(even with a shipment delay notification). Instrument is very nice and arrived exactly as advertised. The only negative issue was that the bridge was not installed and there were no instructions on the proper way to do so. However, by looking at the picture on the web site, I was able to install within a few minutes.

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Sale WEDGiTS eXplorer Pak 125 - 125 Piece Set

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WEDGiTS eXplorer Pak 125 - 125 Piece Set Product Description:



  • Hands-on instruction guide that offers wedging tips and techniques
  • Step-by-step instructions on building the X-Orbiter
  • Recommended Age Range 3 to 11, Great family product

Product Description

The 125 Wedgits eXplorer Pak offers creative dimension and geometric linking. The eXplorer Pak allows kids build all different kinds of aircrafts, space ships and command centers that look like they come from another planet all while helping them explore the farthest corners of their imagination. Included in the package is a hands-on construction guide that offers 'Wedging Tips and Techniques' and a step-by-step instructions on 'How to Build the X-orbiter'.The eXplorer pack encourages social skills as children get together to build and align using angles and dimensions. Compatible with all Wedgits products. Suitable for ages 8 and up.

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13 of 13 people found the following review helpful.
5WEDGITS are WONDERFUL !!
By Grandma Cooking Teacher
We purchased both the Explorer Pak and the Expansion Combo for our 5 grandsons aged 17months to 9years. What a delight to see how much all of them enjoyed this terrific toy! We also bought the Wedgits design cards, but the older boys learned so quickly that they were doing advanced designs within hours. We also bought a large, sturdy plastic crate at the hardware store in which to put ALL of the pieces so none get lost or broken. They totally love this set and our son and daughter-in-law think it may be the best gift the children have ever received. I purchased all three of the design card sets from Starter to Advanced. Then I punched a hole in the upper left corner, threaded each card on to a keyring wire loop, by difficulty level, then put all of Starter set's 4 level packets on an easy-to-open ring. I repeated this for the main card set and the advanced, then put all of the card sets neatly in a sturdy metal box. The boys can all work at the same time on a different set of cards without squabbling and when finished, the cards go back in the box in the Wedgits chest for another day. Though the boys can easily make their own creations, the cards are actually very good because it gives them practice in following a visual design/directions after analyzing which pieces are used to exactly duplicate the card picture. I take their picture with their creation sometimes so they can see how happy they were to complete one challenging design before the pieces get taken apart and remade into something else. We'll probably buy them more pieces for future gifts. We are so tired of children's breaking flimsy toys or getting bored with stupid, non-interesting electronic toys. We're firm believers in letting children think, use their imagination, and create with "old-fashioned" but wonderfully educational toys. Wedgits are not old fashioned, but better than even what was available years ago. Every family should have some. Our grandsons love having their daddy (a lawyer) or grandpa (an engineer) build with them on the floor. We love Amazon and appreciate the wonderful products they make available for good prices, too!

13 of 13 people found the following review helpful.
5unique product that helps encourage creativity
By xstitchgarden
My 2 1/2 and 5 year old children love the wedgits. I got my daughter the deluxe set for Christmas and they would both fight over who could build things with the pieces so that is why we got my son the larger set for his birthday a month later. They take this toy out almost every day and love to build pyramids, towers and other shapes. The toy is well made and there are lots of creative things the kids can do with it. I would recommend getting a set of cards with examples of how to build the larger designs since the books that the item comes with are mostly basic designs.

8 of 9 people found the following review helpful.
5Great alternative to traditional blocks
By Linda Richards
My son is almost 4 and he loves stacking these geometric shapes and making unusual towers and creations. My husband even invented a game by stacking several of the larger pieces and then doing a race to see how many of the small white pieces can be put in the structure in a minute. This is fun for young and old alike.

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For Sale Blood Feud In New York Board Game

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Blood Feud In New York Board Game Product Description:



  • On a very large map of New York, including all the suburbs in Queens and Brooklyn, players build up their gangs of thugs, goons and hitmen.
  • Move these around the city in limos, speedboats and helicopters, attack your enemies, and take control of boroughs to earn income and hire more gangsters.
  • Kill your enemy's Boss and you control their gang.
  • Buy police protection and move around safely.
  • Put a man in each borough and your get income, but they are vulnerable to attack.

Product Description

On a very large map of New York, including all the suburbs in Queens and Brooklyn, players build up their gangs of thugs, goons and hitmen. Move these around the city in limos, speedboats and helicopters, attack your enemies, and take control of boroughs to earn income and hire more gangsters. Kill your enemy's Boss and you control their gang. Buy police protection and move around safely. When your gang congregates in one borough, they are safe, but you earn no money. Put a man in each borough and your get income, but they are vulnerable to attack. There are 300 plastic figures for the different characters, buildings and vehicles. The helicopters are very good. The rotors spin when you blow on them. The game has detailed rules with tables for combat but also a set of clear diagrams. You could start playing in a few minutes.

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8 of 8 people found the following review helpful.
4Turf wars
By Peter Ingemi
This game would more properly be called TURF WARS. A map of NYC is devied up into territories from the Bronx to Queens to the Island. Each player attempt to expand his control building up illegal activities and building his base while keeping tabs against other mobs trying to muscle in.The game can be won via cash or via knocking off the other player BOSS. As they are eliminated their key family members defect to you expanding your base.This is a real "guns vs. butter" game. If you don't build up your financial strength you can't get the thugs , hit men and specialists to defend your spots, let alone afford the bribes needed to make New York's finest look the other way, however the number of said thugs, hit men and specialists availabled are limited so if you wait you might not be able to bring in the muscle you need until it is too late.The game is a lot of fun however however in the multi player game it all comes down to who strikes first and can they succeed. With more than three players the board fills up fast and when you strike you better beware of people hitting your exposed flank, via speedboats, limos or choppers flying in guys to do the hit.This game is worth your money, it is not the best of the Eagle Games line but it is better than most of what you will find out there.

2 of 2 people found the following review helpful.
5One of the best Risk variants ever made!
By Baron Von Cool
Blood Feud In New York is one of the best Risk type board games I've played. Why? Because no amount of "turtling" (hiding behind a defensive wall of units) can prevent a determined enemy from getting behind your lines, whether by speedboat, limo, or helicopter. This makes the action extremely fluid and it is never the same game twice, despite predetermined starting locations (The Bronx, Manhattan, Queens, Staten Island and New Jersey). Players roll a d10 to see who goes first and the winner gets to pick their starting location; the other players (in descending order based on their dice roll) are then forced to pick from the less-desirable starting points.The only flaws with this, as in any Risk-type game, are 1) whoever gets stuck in the middle (Queens) is probably in for a world of hurt being sandwiched between enemies with far more defensible starting locations; and 2) the play time can easily spiral upwards of 5-6 hours+, especially with experienced gamers. We've had to end a few games early because we ran out of time to finish and couldn't leave it laying out for cats and kids to knock over.UNITS: You start off with a handful of family members, two henchmen, and your boss, all in one neighborhood (space/territory) within your starting location. Aside from the location's starting square, other spaces on the map begin the game empty, allowing you to spread out quickly and relatively unopposed. These starting units are competent fighters and your boss serves as a mobile spawn point for your new troops but you can't buy replacements or new ones (except for henchmen). You need to spread your boss and family members out (not be in the same neighborhood) in order to maximize your income. If each one is not in a separate neighborhood at the end of your turn, they don't count toward the income multiplier and your turn's profits go way down which means you can't buy as much cool stuff on your next turn. Just don't neglect to protect your family members and boss at all times. While bosses can be killed outright in combat, family members lost in combat can be "kidnapped" instead of killed by the winning enemy at his discretion to serve as hostages (such as don't move into my territory or I'll kill him) or to simply be ransomed back to you at any point (if you are wiling to pay the enemy's price, that is). You'll need money to hire "muscle" (thugs, henchmen, hit men) to protect your irreplaceable units as well as to control your neighborhoods and invade those of your enemies. There are a limited number of hit men, henchmen and thugs that can be bought from a common pool shared by all players; once they run out, new ones can only be hired if existing ones are killed and thus returned to the pool. One effective strategy to limit your opponents' ability to attack or defend is to buy up all the available thugs (the cheapest unit), thus forcing your enemies to pay through the nose to hire far fewer and more expensive henchmen and hit men instead.COMBAT: Conflict is resolved by rolling a number of d10s (ten-sided dice), one for each of the units involved. The attacker rolls first, then the defender (who chooses his casualties). The boss has the best attack value (1-6), the family members the next best (1-5), followed by hit men (1-4), henchmen (1-3), and thugs 1-2). Attacking hit men always get to shoot first in combat and whichever units they kill don't get to return fire, making them one of the most lethal, frightening units in the game.MOVEMENT AND VEHICLES: Hit men and henchmen both get to move up to two spaces (neighborhoods) per turn. Thugs, your boss and family members can only move one space. Unit movement can be radically improved by deploying them inside vehicles (limos, speedboats or helicopters). This allows you to pull drive-by shootings and other lightning raids behind enemy lines or to quickly fortify weak spots. Vehicles ignore enemy ground troops for movement purposes but are blocked by matching enemy vehicles. As an example, helicopters can hold up to three units and ignore land, water and enemies (except rival helicopters); they can move up to nine spaces but must have a friendly space to land (either one of yours or one of the three neutral airports scattered across the map). That means any units dropped off by them are on their own. Something else to keep in mind is that vehicles without any units in their space to defend them can be stolen by your enemies and used against you!STATIC DEFENSES AND INCOME: Another layer of protection for your budding criminal empire is gained by bribing the cops (creating "corrupt precincts") that cost money for your enemies to travel through; if they don't have the funds, they can't move through and probably can't attack you that turn). So income is also very important; you need to spend it to hire muscle, build illicit businesses (these increase your revenue multiplier), build penthouses (to serve as static spawn points, fortresses, and another boost to your income multiplier), to create corrupt precincts (to inconvenience and/or stall your enemies), and to purchase vehicles (to make your troops more mobile and to spring surprise attacks). But, you should hold some money back each round to pay off hostile corrupt precincts to let you through to strike at your enemies. Running a crime family is expensive and challenging!HOW TO WIN: Money and mobility rules, and these are tied to your boss and family members. You absolutely must protect these units at all costs because each one is multiplier for your income. You also want to build as many illicit businesses as you can as quickly as you can, as these too add to your income (as do penthouses, to a lesser extent). The boss is a mobile spawn point and the penthouse a static one (and you lose if your boss dies), so always protect them like crazy and place them strategically. Mobility is another key strategy. You need expendable units (henchmen, hit men) that can move two spaces to be effective, but you also need vehicles. Vehicles are awesome and let you hit hard and fast behind enemy lines. The flip-side of that is corrupt precincts; you want to place those to stymie enemies from advancing into your territory. You also want to buy up all the Thugs (cheapest, slowest, crappiest units) because cannon fodder is always nice, but also to prevent your opponents from buying them. If you can do that, they will be forced to buy the more expensive units and will have less troops on the ground to withstand your attacks. Perfecting a mix of this money and mobility strategy is crucial to understanding and winning the game.GAME TIME, SET-UP AND RULES: Average game time is 4-6 hours depending on the number of players. Set-up is pretty quick since you begin with all your units in just one space (unlike most Risk variants) and branch out into surrounding spaces from there. As for complexity, I'd say the rules are more complicated than Risk 2210 A.D. but less complicated and more straightforward than Axis & Allies 1942.QUALITY: The quality of the minis and other bits is outstanding. For example, the helicopters really have propeller blades that spin! The boss, family members and three different types of muscle minis each have their own fun, cartoonishly brutal look to them. The family members are all slick, sunglass-wearing creeps with briefcases, the boss is a fat old bald guy who looks like the Kingpin from Marvel Comics, the hit men are gold and wield silencers, the henchmen wield shotguns and are silver, and the thugs are ugly, knife-wielding goons and copper-colored. The color scheme reminds you of their value, both in dollars and in combat effectiveness. The illicit businesses and penthouses look like real buildings and you can even land your helicopter on the penthouse roof! The corrupt precincts are police badges with daggers through them. The money looks like real play money, with ugly mafia goon faces instead of dead presidents.BOARD AND OTHER BITS: The box includes a sturdy fold-out board map of New York broken up into conquerable neighborhoods (spaces/territories), rulebook, durable quick set-up "cheat sheet" (with movement examples), five red and five black 10-sided dice, plus each player gets a durable double-sided cardstock mat; the mats have cheat sheets listing turn action order, costs to buy stuff, etc. on one side and a handy cross-referencing income chart on the reverse. Not being an east coast guy or ever having been to New York City, I learned a lot about the area's geography from studying the map. Boroughs and neighborhoods I'd only ever heard of from movies and TV were suddenly put into context.FINAL VERDICT + SIMILAR GAMES YOU SHOULD BUY: Risk-type board games are one of my favorites and I've played a lot of them. Blood Feud In New York is easily one of the best ever made. Tons of fun, it ranks right up there with Axis & Allies 1942, Risk 2210 A.D. and Samurai Swords: A Game of High Adventure (aka Shogun). My only complaint is the amateurishness of the box and rule book art which might have contributed to Blood Feud not being a better seller for Eagle Games. It was originally released in 2005, and is unfortunately long out of print. It certainly doesn't deserve to be. If you love Risk-type games as much as I do and enjoy the modern mafia theme, then you'll get many years of enjoyment out of Blood Feud. I still play it after five years and it's just as much fun now as it was then.

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Low Cost Paul Fredrick Men's 2-Ply Cotton Windsor Spread Collar Dress Shirt White 18.5/35

Paul Fredrick Men's 2-Ply Cotton Windsor Spread Collar Dress Shirt White 18.5/35Buy Paul Fredrick Men's 2-Ply Cotton Windsor Spread Collar Dress Shirt White 18.5/35

Paul Fredrick Men's 2-Ply Cotton Windsor Spread Collar Dress Shirt White 18.5/35 Product Description:



  • Imperial 100's 2-ply Cotton
  • Windsor Spread Collar, 1/4'' Topstitched
  • Button Cuffs, 1/4'' Topstitched
  • Regular, Big and Tall
  • Catalog Item: 143

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0 of 0 people found the following review helpful.
5Good product overall
By Roanne Ramroop
Bought this shirt for my husband for work, he liked it. Good quality overall. Washes and wears well, fit was prefect as well

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Sale SPECO CVC-638/170 Ultra Wide-angle Waterproof Color Bullet Camera

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SPECO CVC-638/170 Ultra Wide-angle Waterproof Color Bullet Camera Product Description:



  • 0.33-inch color CCD image sensor
  • Weatherproof bullet housing is incredibly small, allowing camera placement almost anywhere
  • Horizontal resolution of 380 TV lines with 48dB or better S/N ratio
  • Minimum illumination of 1 lux for low-light viewing
  • 2.2-millimeter ultra wide-angle lens gives the camera a 170-degree field of view

Product Description

Ultra Wide Angle Waterproof Color Bullet Camera(CVC-638/170)This waterproof, color bullet camera offers a 170 degree angle view which is ideal for complete coverage of elevators, vestibules and other small areas.

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7 of 7 people found the following review helpful.
5Great wide-angle video camera
By Reuel Robertson
I bought this camera as a rear-view camera to aid in docking my 40-foot power boat. I selected it because it is rated for outdoor use and it provides a nearly 180 degree view (170 actually). I have been very impressed. I moored in a tight spot the first week I had the boat, with only 55 feet available to back out my slip and turn 90 degrees to exit. I was able to move within a few feet of the boats behind me with confidence, because the video image quality is excellent in daylight, and the wide-angle shows so much of one's surroundings. I viewed the video image on a RayMarine E120, which has an 800x600 pixel resolution. The camera provides enough resolution that there is no discernable pixelization on this display. The Speco CVC-638/170 is an excellent product.2013 update: over 5 years later and I am still using this camera regularly, and I continue to like it. In the winter I occasionally must take off the outside protective lens and wipe off condensation with a soft cloth. If the sun is low and the camera is looking directly into it the bright sunlight overwhelms the rest of the field of view. That's it for caveats. I am impressed that after 5.5 years of being outdoors continuously in WA state, this wide angle video camera still operates reliably.

0 of 0 people found the following review helpful.
4Excellent
By D. Foster
Works well - nothing spectacular, but delivers the image quality and field of view advertised.Great wide angled (fish eyed, really) outdoor camera

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Compare Prices KC HiLiTES 550 ATV - 2x6 Black Plastic 35w Long Range Light System (Pair)

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KC HiLiTES 550 ATV - 2x6 Black Plastic 35w Long Range Light System (Pair) Product Description:



  • Comes with 35w long range
  • Black (Plastic)
  • Ideal for those needing a little extra light on the sport or utility ATV
  • An illustrated instruction manual makes installation easy
  • Comes with a 23-year warranty

Product Description

KC HiLiTES ATV, or all terrain vehicle, lights are designed for utility or sport vehicles. The kit includes two 35w lamps, mounting brackets and hardware, in-cab switch with protective cover, and a wiring harness with an illustrated instruction manual. KC HiLiTES come with a 23-year warranty.

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0 of 0 people found the following review helpful.
5KC 550 lights
By Travis Praus
shine great, fairly easy installation, would be nice if there was a guard over the glass.

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